Crisis Chris's Guide to D&D


So I like to play Dungeons and Dragons whenever I can and I love playing the game so much that I decided I want to write my own game and someday run it with some friends. Why's that? Because I want to improve as a writer as well as a player.

“You are not entering this world in the usual manner, for you are setting forth to be a Dungeon Master. Certainly there are stout fighters, mighty magic-users, wily thieves, and courageous clerics who will make their mark in the magical lands of D&D adventure. You however, are above even the greatest of these, for as DM you are to become the Shaper of the Cosmos. It is you who will give form and content to the all the universe. You will breathe life into the stillness, giving meaning and purpose to all the actions which are to follow.” ― Gary Gygax

For my Teach Something, my goal is to bring this game to your attention and get you interested in playing it. I got into the game myself by hearing all my friends talking about it and I decided to join in to see what all the buzz was about and I do not regret it.

Hopefully through all the posts and podcasts I've made, maybe some of you were truly interested in the game and read/listened to my content and want to learn the game.

How to play D&D

To be a good Dungeon Master (DM) you must understans the monsters you'll be playing. Roleplaying these monsters, you'll need to adapt to their tactics to best capture the immersion of what that monster would do.

Based on a survey I conducted from a few of my online group of friends, I have gathered information on the prefernces and knowledge each person knows of the game.

pie chart on self reported frequnecies of public speakin per semester 33% 0-2 times, 67% 2-3 times

A survey of 17 responses on what particular class you'd like to play between a melee, range, or magic class and from the results the melee class beats the magic class. The melee classes recived a 52.9% ratio compared to the magic classe's 47.1% and the range class with a 0. No love for rangers I suppose.

This doesn't mean that the ones who selected the melee option despise magic or ranged options, but when it comes to their main approach to combat melee is their prefered option. There are melee classes that does have magic like the Paladin class, a Warlock subclass, Swords of Valor subclass for Bards, even the Fighter class itself has magic option: the Eldritch Knight.

Anxiety towards public speaking pie chart

The chart does show that a good chunk of players would love to play a spellcaster class when they'd rather not play a melee class. Classes like Bards, Warlocks, Sorcerers, Wizards all of which have their own special abilites and spells but all come in handy in any situation with powerful magic and versitale utility spells.

Ignite Talks

Ignite talks are short talks where the speaker gets 20 slides that advance every fifteen seconds. Students find them as useful tools to build public speaking skills as it breaks the tradition of regurgation through powerpoint.

My Ignite Talk on D&D

In this speical video, I talk very quickly about how to play, the classes youu can choose, and some of the monsters you could face in the game. Should be known that given the time restrictions, I'm not able to give a lot of good information out about each class and monster before my time is up. The best way to get am understanding of the class is to read the description very carefully and of course, play the class in game and see how it goes.

Pictures from My Project

Throughout my writing journey to make a good story for my players, I have made many locations, people, mosters, etc. And I would like to share some of them with you. I wil be showing off some of the first pieces of the game I made.

My Project Photos

notes on back of chair for video Blog post #1 In this update post, the following picture is one of four starter companions the player can choose from on who will join their team first. I do have it planned that all four will eventually join, but it would be very unbalanced if I gave them all four from the start, that and the players do not have a home base yet. In time, they will be able to collect more followers and allies to accompany them on their journey. start of concept map tracing text structure Blog post #2:In this post, I would like to show you the first NPC's (Non Player Characters) I made for the game. These are the Genasi rulers. They are the race that are attuned with the elements and harness their powers for their own. three people working on text structure concept map Blog post #3: This post shows the notes I have written for the first session of the game where the players will be able to interact in this new city and talk to all the wonderful people I have written up.